Unkown Object Type Serialized By Server: Meaning, Causes, and How to Fix the Error
The error message “Unkown Object Type Serialized By Server” is commonly encountered in client–server applications, APIs, games, and distributed systems. When this message appears, it usually indicates a data mismatch between the server and the client, causing the application to fail when decoding transmitted information. This article provides a fully informative, SEO-optimized, first-page–style explanation with 6 detailed sections, clearly bolding important terms for clarity and search relevance.
What Does “Unkown Object Type Serialized By Server” Mean?
The error “Unkown Object Type Serialized By Server” occurs when a server sends serialized data that the client does not recognize or cannot deserialize. Serialization is the process of converting an object into a byte stream or transferable format (such as JSON, XML, Protobuf, or binary) so it can be transmitted over a network.
When the client receives data referencing an object type it doesn’t know, the application throws this error to prevent corruption or crashes.
Common Causes of This Serialization Error
Several technical issues can trigger this problem:
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Version mismatch between client and server
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Outdated client libraries that don’t support new object types
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Changed or renamed data models on the server
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Missing class definitions on the client side
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Improper schema updates in APIs or game servers
This is especially common in:
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Multiplayer games
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Microservices architectures
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Mobile apps with backend updates
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Enterprise APIs
Where This Error Is Most Commonly Seen
The unknown object type serialized by server error frequently appears in:
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Online games after server updates
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REST or gRPC APIs
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Java, C#, or Python client-server systems
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Unity or Unreal Engine networking
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Database replication systems
Any system that relies on strict data contracts is vulnerable when changes aren’t synchronized properly.
How Serialization and Deserialization Work
To understand the error, it helps to know how serialization works:
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The server converts objects into a transport format
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The data is sent over the network
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The client attempts to reconstruct the object
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If the object type is unknown, deserialization fails
When object schemas evolve but clients aren’t updated, compatibility breaks, triggering this error.
How to Fix “Unkown Object Type Serialized By Server”
The solution depends on the environment, but common fixes include:
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Update the client application to match the server version
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Rebuild or redeploy shared libraries
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Ensure schema versioning is consistent
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Add backward compatibility support
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Clear cache or rebuild local data files
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Check API documentation for model changes
For developers, implementing versioned serialization or feature flags can prevent future issues.
Best Practices to Prevent Serialization Errors
To avoid this error in production:
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Maintain strict version control
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Use backward-compatible schemas
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Implement graceful error handling
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Log serialized object types for debugging
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Communicate server changes clearly to users
These practices are especially critical in live services and multiplayer environments.
Conclusion
The error “Unkown Object Type Serialized By Server” is a clear signal of a client–server data compatibility issue. It usually arises when the server sends object data that the client doesn’t understand due to version mismatches or missing definitions.
By keeping systems synchronized, following best practices in serialization, and updating clients promptly, this error can be easily resolved and prevented. Understanding how serialization works is key to maintaining stable, scalable applications in today’s connected digital world.



